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LAN party is a temporary gathering of people with computers or compatible game consoles, between which they establish a local area network (LAN), primarily for the purpose of playing multiplayer video games. The size of these networks may vary from the very small (two people) to very large installations of hundreds or more. Small parties can form spontaneously, but large ones usually require a fair amount of planning and preparation. As of 2013, the world record for the size of a LAN party is 17,403 connected systems, set at DreamHack, in JönköpingSweden.[1]

LAN party events differ significantly from LAN gaming centers and Internet cafes in that they generally require participants to bring your own computer (BYOC)[2] and are not permanent installations, often taking place in general meeting places or residences.

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DayZ


DayZ


DayZ is a multiplayer open world survival horror video game in development by Bohemia Interactive and the stand-alone version of the award-winning mod of the same name. The game was test-released on December 16, 2013, for Microsoft Windows via digital distribution platform Steam, and is currently in early alpha testing.

The game places the player in the fictional 225km2 post-Soviet state of Chernarus+, where an unknown virus has turned most of the population into violent zombies. As a survivor, the player must scavenge the world for food, water, weapons, and medicine, while killing or avoiding zombies, and killing, avoiding or co-opting other players in an effort to survive the zombie apocalypse.

DayZ began development in 2012 when the mod's creator, Dean Hall, joined Bohemia Interactive to commence work on the standalone version of the game. The development has been focused on altering the engine to suit the game's needs, developing a working client-server architecture, and introducing new features like diseases and a better inventory system. The game has sold over 2 million copies since its alpha release.[2] At Gamescom 2014, it was announced that DayZ will be coming to the PS4.[3]

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Diablo III


Diablo III

Diablo III


Diablo III

Diablo III is an action role-playing video game developed and published by Blizzard Entertainment. It is the third installment in the Diablo franchise and was released in the Americas, Europe, South Korea, and Taiwan on May 15, 2012, and Russia on June 7, 2012,[4] for Microsoft Windows and OS X. A console version was released for the PlayStation 3 and Xbox 360 on September 3, 2013.[3] Versions for PlayStation 4 and Xbox One were released on August 19, 2014.[5]

In the game, players choose one of six character classes—Barbarian, Crusader, Demon Hunter, Monk, Witch Doctor or Wizard—and are tasked with defeating the Lord of Terror, Diablo.

Diablo III set a new record for fastest-selling PC game by selling over 3.5 million copies in the first 24 hours of its release,[6] and was the best selling PC game of 2012, selling more than 12 million copies during the year.[7]Across all platforms it has sold 15 million copies. Diablo III received acclaim from critics, although its digital rights management that requires an internet connection at all times,[8] in game auction house, and lack of end game content were criticized.

The expansion pack Diablo III: Reaper of Souls was released for the Windows and OS X editions of the game on March 25, 2014. For consoles the expansion pack content was released as part of the Diablo III: Ultimate Evil Edition version. It was released for the PlayStation 4, Xbox One, PlayStation 3, and Xbox 360 on August 19, 2014. Diablo III: Ultimate Evil Edition includes the original console version of Diablo III and Diablo III: Reaper of Soulsexpansion pack.[9]

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Counter Strike


Counter Strike


Counter-Strike: Global Offensive (abbreviated as CS:GO) is an online tactical and first-person shooter developed by Valve Corporation and Hidden Path Entertainment, who also maintained Counter-Strike: Source after its release. It is the fourth game in the main Counter-Strike franchise.

Counter Strike Global Offensive was released on August 21, 2012, and made available for Microsoft Windows and OS X on SteamXbox Live Arcade, and a US-only version on PlayStation Network.[1] The Linux version was released in September 2014.[2] It features classic content, such as revamped versions of classic maps; as well as brand new maps, characters and game modes. Cross-platform multiplayer was planned between Windows, OS X and PSN players,[3] but was ultimately limited to Windows and OS X because of the differences in update-frequency between systems.[4] The PSN version offers three input control methods, which include using either theDualShock 3 controller, PlayStation Move or USB keyboard/mouse.

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Dark Souls


Dark Souls

Dark Souls


Dark Souls

Dark Souls

Dark Souls (ダークソウル Dāku Souru?) is an action role-playing video game set in an open world environment. It was developed and published for PlayStation 3 and Xbox 360 by From Software in Japan and by Namco Bandai Games internationally.[3] A spiritual successor to From Software's Demon's SoulsDark Souls began development under the working title Project Dark.[4] The game was released in 2011, in Japan on September 22, in North America on October 4, in Australia on October 6, and in Europe on October 7.[5] On August 24, 2012, the "Prepare to Die" edition of Dark Souls was released for PC, featuring additional content previously unavailable to PlayStation 3 and Xbox 360 users. On October 23, 2012, the additional content from the PC version was released as downloadable content for consoles under the title Artorias of the Abyss.[6]

Dark Souls takes place in the fictional kingdom of Lordran. Players assume the role of a cursed human character who has been chosen to make a pilgrimage out of the Undead Asylum to discover the fate of the undead. The plot of Dark Souls is primarily told through descriptions of in-game items and dialogue with non-playable characters (NPCs). Players must piece together what vague information they obtain in order to understand the story, rather than having it laid out for them by the game. Dark Souls garnered recognition due to its grueling difficulty and unforgiving challenge. The game world is filled with weapons, armor and consumable items that serve to assist the player throughout their journey.

Dark Souls received high praise from critics due to its combat depth, marked but fair difficulty, and deeply rooted mythology.[7] In April 2013, From Software announced Dark Souls had sold more than 2.3 million copies.[8] The PC version was the second most played Games for Windows Live title in 2012 based on unique users.[9] Dark Souls II was announced on December 7, 2012, and was released on March 11, 2014.[10]

Dark Souls 2

Dark Souls II (ダークソウルII, Dāku Souru Tsu− ?) is an action RPG video game. The third game in its series, Dark Souls II was developed for Microsoft WindowsPlayStation 3 and Xbox 360 by From Software, which also published the game in Japan, while Bandai Namco Games published the game in other regions.

Dark Souls II was announced at the Spike Video Game Awards on December 7, 2012.[6][7] Hidetaka Miyazaki, who served as director on the two earlier games in the series, Demon's Souls and Dark Souls,[8] acted as a supervisor, while the game was directed by Tomohiro Shibuya and Yui Tanimura.[8] Although set in the same world, Miyazaki stated there is no direct story connection between Dark Souls and Dark Souls II.[9] The game uses dedicated multiplayer servers.[9]

Taking place in the world of Drangleic, the game features both player versus environment (PvE) and player versus player (PvP) play, in addition to having some co-op components. As in the earlier games in the series, it once again features challenging gameplay, but with a more powerful graphics engine and more advanced AI system.

After some initial delays, the game had its official launch in North America on March 11, 2014, with the PC release launching on April 24, 2014.[5][10]